Touch it, feel it and experience it: developing professional IS skills using interview-style experiential simulations
Cybulski, Jacob, Parker, Craig and Segrave, Stephen 2006, Touch it, feel it and experience it: developing professional IS skills using interview-style experiential simulations, in ACIS 2006 : Proceedings of the 17th Australasian Conference on Information Systems, Adelaide Convention Centre, 6th-8th December 2006 : thought leadership in IS, Australasian Conference on Information Systems, Sydney, N.S.W..
(Some files may be inaccessible until you login with your Deakin Research Online credentials)
The IS education field has made increasing use of computerised experiential simulations, but few attempts have been made to create an authentic learning environment that combines and balances elements of video-based computer simulation with real-life learning activities. This paper explores the design principles used to develop a CD-ROM simulation where learners use interviewing skills to elicit system requirements from simulated employees in an authentic context. The employees are videoed actors who converse with each other and with learners within a dynamic interaction model. The paper also describes how we combined this simulation with other teaching approaches such as in-class discussions, student team work, formal presentations, etc.
Reproduced with the kind permission of the copyright owner.
Unless expressly stated otherwise, the copyright for items in Deakin Research Online is owned by the author, with all rights reserved.
Every reasonable effort has been made to ensure that permission has been obtained for items included in DRO.
If you believe that your rights have been infringed by this repository, please contact email@example.com.