Using multimedia and interactive games to enhance students' understanding of SCM
Parker, Craig, Chan, Caroline and Saundage, Dilal 2007, Using multimedia and interactive games to enhance students' understanding of SCM, in SCMIS 2007 : Proceedings of Fifth International Conference on Supply Chain Management and Information Systems, Monash University, Melbourne, Vic., pp. 1-13.
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It is challenging to teach supply chain management (SCM) practices and technologies to tertiary students. This is because the back-end and highly dynamic processes can be difficult to visualise and because many students only have experience as a consumer. This paper reports the authors' experiences using a variety of multimedia and interactive enhancements we have used with our SCM learning materials: SCM business simulations; online learning modules with interactive games; and multimedia resources such as videos and animations. The paper also provides an overview of the challenges faced using these approaches, which gives rise to a number of future research opportunities. It also argues that these approaches can support educators with any epistemological view of learning. The paper makes a significant contribution because there has been little if any research into the use of these approaches in SCM education.
Notes
Reproduced with the kind permission of the copyright holder.
Language
eng
Field of Research
150399 Business and Management not elsewhere classified
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