Openly accessible

The summer games

Woodbury, Robert F., Wyeld, Theodor G., Shannon, Susan J., Roberts, Ian W., Radford, Anthony, Burry, Mark, Skates, Henry, Ham, Jeremy and Datta, Sambit 2001, The summer games, in ECAADE 2001 : Architectural information management : proceedings of the 19th Conference on Education in Computer Aided Architectural Design in Europe, 29.-31.8.2001, Helsinki University of Technology, [Helsinki, Finland].

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Title The summer games
Author(s) Woodbury, Robert F.
Wyeld, Theodor G.
Shannon, Susan J.
Roberts, Ian W.
Radford, Anthony
Burry, Mark
Skates, Henry
Ham, Jeremy
Datta, Sambit
Conference name European Conference on Education in Computer Aided Architectural Design (19th : 2001 : Helsinki, Finland)
Conference location Helsinki, Finland
Conference dates 29-31 August 2001
Title of proceedings ECAADE 2001 : Architectural information management : proceedings of the 19th Conference on Education in Computer Aided Architectural Design in Europe, 29.-31.8.2001
Editor(s) Penttilä, Hannu
Publication date 2001
Publisher Helsinki University of Technology
Place of publication [Helsinki, Finland]
Keyword(s) reflection-in-action
design making
game container
collections
meta-cases
data repository
Summary As part of a nationally funded project, we have developed and used 'games' as student centred teaching resources to enrich the capacity for design in beginning students in architecture, landscape architecture and urban design. Students are encouraged to learn inter-actively in a milieu characterised by self-directed play in a low-risk computer modelling environment. Recently thirteen upper year design students, six from Adelaide University (Adelaide, South Australia, Australia), five from Deakin University (Geelong, Victoria, Australia), and two from Victoria University, (Wellington, New Zealand) were commissioned over a ten-week period of the 2000-2001 Australian summer to construct a new series of games. This paper discusses the process behind constructing these games.

This paper discusses six topical areas:

– what is a game;
– specific goals of the summer games;
– the structure of a game;
– the game-making process;
– key findings from the production unit; and
– future directions.
ISBN 0952368781
9780952368786
Language eng
Field of Research 129999 Built Environment and Design not elsewhere classified
Socio Economic Objective 970112 Expanding Knowledge in Built Environment and Design
HERDC Research category E2 Full written paper - non-refereed / Abstract reviewed
Copyright notice ©2001, ECAADE
Persistent URL http://hdl.handle.net/10536/DRO/DU:30013715

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Every reasonable effort has been made to ensure that permission has been obtained for items included in DRO. If you believe that your rights have been infringed by this repository, please contact drosupport@deakin.edu.au.