Visions of the virtual : the role of computers and artificial intelligence in a selection of Australian young adult fiction
Braithwaite, Elizabeth 2005, Visions of the virtual : the role of computers and artificial intelligence in a selection of Australian young adult fiction, Post-script : the online journal for graduate research students, vol. 6, no. 1, pp. 23-35.
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Post-script : the online journal for graduate research students
Volume number
6
Issue number
1
Start page
23
End page
35
Publisher
Faculty of Education, University of Melbourne
Place of publication
[Melbourne, Vic.]
Publication date
2005-09
ISSN
1444-383X
Summary
Advances in computer technology over the last twenty years have resulted in a number of different visions of what it means to be real, and of what it means to be human. This paper will explore how computers and artificial intelligence are used as major themes in four Australian novels written for young adults: Gillian Rubinstein’s Space Demons trilogy — comprising Space Demons, Skymaze and Shinkei — and Michael Pryor’s The Mask of Caliban. In so doing, the paper will look at how these texts explore the relationship between increasingly developed technology and visions of a better world. By comparing a series of oppositions that occur in all four books, this paper will look at how the theme of technology is used to privilege particular values and to advocate particular beliefs.
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