MUSTe method for quantifying virtual environment training system efficacy
Jia, Dawei, Bhatti, Asim and Nahavandi, Saeid 2009, MUSTe method for quantifying virtual environment training system efficacy, in OZCHI 2009 : Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group 2009, ACM, [Melbourne, Vic.], pp. 305-308.
In the current era increased attention and interest of utilizing advanced computer technologies for training and education at all managerial levels and functional areas is apparent. One of such technologies, virtual environment (VE), is perceived to be effective in enhancing human abilities to learn abstract concept and complex procedural tasks. Despite its adaptation for training and fast-paced technological advancements, ways in which to evaluate efficacy of such technology are unclear. We have approached this problem by developed a new evaluation method focus on cognitive, affective and skillbased learning dimensions, based on traditional usability evaluation methods but tailored to specifically suit for the quantification of 3D VE system. We first describe the construct of the new method and then report a study utilizing the method in the context of quantifying a VE efficacy in an object assembly task. At last, we discuss the implications of such a method.
Field of Research
080111 Virtual Reality and Related Simulation
Socio Economic Objective
970108 Expanding Knowledge in the Information and Computing Sciences