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Design and evaluation of a haptically enable virtual environmentfor object assembly training

Jia, Dawei, Bhatti, Asim and Nahavandi, Saeid 2009, Design and evaluation of a haptically enable virtual environmentfor object assembly training, in HAVE 2009 : Proceeding of the 2009 IEEE International Workshop on International Conference on Image and Vision Computing., IEEE, Piscataway, N. J., pp. 1-6.

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Title Design and evaluation of a haptically enable virtual environmentfor object assembly training
Author(s) Jia, Dawei
Bhatti, Asim
Nahavandi, Saeid
Conference name Haptic Audio Visual Environments and Games. Workshop (2009 : Lecco, Italy)
Conference location Lecco, Italy
Conference dates 7-8 Nov. 2009
Title of proceedings HAVE 2009 : Proceeding of the 2009 IEEE International Workshop on International Conference on Image and Vision Computing.
Editor(s) [Unknown]
Publication date 2009
Conference series Image and Vision Computing Conference
Start page 1
End page 6
Publisher IEEE
Place of publication Piscataway, N. J.
Keyword(s) virtual environment
training
user-centred evaluation
performance
perception
memory
Summary Virtual training systems are attracting paramount attention from the manufacturing industries due to their potential advantages over the conventional training practices. Significant cost savings can be realized due to the shorter times for the development of different training-scenarios as well as reuse of existing designed engineering (math) models. This paper presents a newly developed virtual environment (VE) for training of procedure tasks i.e. object assembly. Unlike existing VE systems, the presented idea tries to imitate real physical training scenarios by providing comprehensive user interaction, constrained within the physical limitations of the real world. These physical constrains are imposed by the haptics devices in the virtual environment. As a result, in contrast to the existing VE systems that are capable of providing knowledge generally about assembly sequences only, the proposed system helps in cognitive learning and procedural skill development due to its high physically interactive nature. In addition a novel evaluation framework has also been proposed to evaluate system efficacy through a large scale of user-testing, which is often been neglected by design experts in the field of VEs. Results confirm the practical significance of evaluating a VE design by involving sample of real and representative users through the effective discovery of critical usability problems and system deficiencies. Results also indicate benefits of collecting multimodal information for accurate and comprehensive assessment of system efficacy. Evaluation results and improvement of existing design are also presented.
Notes ©2009 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.
ISBN 9781424442188
Language eng
Field of Research 080602 Computer-Human Interaction
Socio Economic Objective 970108 Expanding Knowledge in the Information and Computing Sciences
HERDC Research category E1 Full written paper - refereed
Copyright notice ©2009, IEEE
Persistent URL http://hdl.handle.net/10536/DRO/DU:30029272

Document type: Conference Paper
Collections: Centre for Intelligent Systems Research
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