Through the looking glass : immersive interfaces for participant engagement in blended e-learning environments

Grenfell, Janette and Warren, Ian 2011, Through the looking glass : immersive interfaces for participant engagement in blended e-learning environments, in Professional education using e-simulations : benefits of blended learning design, IGI Global, Hershey Pa., pp.271-291.

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Title Through the looking glass : immersive interfaces for participant engagement in blended e-learning environments
Author(s) Grenfell, Janette
Warren, Ian
Title of book Professional education using e-simulations : benefits of blended learning design
Editor(s) Holt, Dale
Segrave, Stephen
Cybluski, Jacob L.
Publication date 2011
Chapter number 16
Total chapters 21
Start page 271
End page 291
Total pages 21
Publisher IGI Global
Place of Publication Hershey Pa.
Keyword(s) Virtual worlds;
e-simulations
blended learning
pedagogy
student engagement
Summary This chapter outlines current research profiling students and educators participating in and constructing immersive interfaces in blended e-learning settings. Multi User Virtual Environments (MUVEs) and real world settings augmented with virtual information can generate problem-solving communities where participants gain greater technical knowledge and skills through meaningful and frequent interaction. MUVEs can also generate technical innovation amongst students from diverse disciplinary backgrounds provided students are encouraged to help each other and learn together. After detailing some false assumptions about computer literacy that can stifle meaningful exploration with new technologies in contemporary education, this chapter documents an exemplar involving extensive collaboration between students from different educational backgrounds with diverse technical competencies. The success of this initiative hinges on the willingness of educators to provide a shared learning experience where technology is used to facilitate increased student communication and offers a site for invention, informed critique, industry participation, and a sense of community.
ISBN 1613501900
9781613501900
Language eng
Field of Research 130201 Creative Arts, Media and Communication Curriculum and Pedagogy
190104 Visual Cultures
200102 Communication Technology and Digital Media Studies
Socio Economic Objective 930199 Learner and Learning not elsewhere classified
HERDC Research category B1 Book chapter
HERDC collection year 2011
Copyright notice ©2012, by IGI Global.
Persistent URL http://hdl.handle.net/10536/DRO/DU:30037015

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Created: Fri, 07 Oct 2011, 08:10:51 EST by Ian Warren

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