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A method for automatically creating 3D animated scenes from annotated fiction text

Glass, Kevin and Bangay, Shaun 2009, A method for automatically creating 3D animated scenes from annotated fiction text, IADIS international journal on computer science and information system, vol. 4, no. 2, Spring, pp. 103-119.

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Title A method for automatically creating 3D animated scenes from annotated fiction text
Author(s) Glass, Kevin
Bangay, Shaun
Journal name IADIS international journal on computer science and information system
Volume number 4
Issue number 2
Season Spring
Start page 103
End page 119
Total pages 17
Publisher IADIS
Place of publication [unknown]
Publication date 2009
ISSN 1646-3692
Keyword(s) text to scene conversion
constraint optimization
story visualization
computer graphics
Summary This paper describes a strategy for automatically converting fiction text into 3D animations. It assumes the existence of fiction text annotated with avatar, object, setting, transition and relation annotations, and presents a transformation process that converts annotated text into quantified constraint systems, the solutions to which are used in the population of 3D environments. Constraint solutions are valid over temporal intervals, ensuring that consistent dynamic behaviour is produced. A substantial level of automation is achieved, while providing opportunities for creative manual intervention in animation process. The process is demonstrated using annotated examples drawn from popular fiction text that are converted into animation sequences, confirming that the desired results can be achieved with only highlevel human direction.
Language eng
Field of Research 080103 Computer Graphics
Socio Economic Objective 890299 Computer Software and Services not elsewhere classified
HERDC Research category C1.1 Refereed article in a scholarly journal
Copyright notice ©2009, IADIS
Persistent URL http://hdl.handle.net/10536/DRO/DU:30039227

Document type: Journal Article
Collection: School of Information Technology
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