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User-centered design and evaluation of an interactive visual-haptic-auditory interface : a user study on assembly

Jia, Dawei, Bhatti, Asim and Nahavandi, Saeid 2011, User-centered design and evaluation of an interactive visual-haptic-auditory interface : a user study on assembly, in ASME 2011 : World Conference on Innovative Virtual Reality (WINVR), ASME, [Milan, Italy], pp. 263-272, doi: 10.1115/WINVR2011-5562.

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Title User-centered design and evaluation of an interactive visual-haptic-auditory interface : a user study on assembly
Author(s) Jia, Dawei
Bhatti, AsimORCID iD for Bhatti, Asim orcid.org/0000-0001-6876-1437
Nahavandi, SaeidORCID iD for Nahavandi, Saeid orcid.org/0000-0002-0360-5270
Conference name World Conference on Innovative Virtual Reality (2011 : Milan, Italy)
Conference location Milan, Italy
Conference dates 27-29 Jun. 2011
Title of proceedings ASME 2011 : World Conference on Innovative Virtual Reality (WINVR)
Editor(s) [Unknown]
Publication date 2011
Conference series World Conference on Innovative Virtual Reality
Start page 263
End page 272
Total pages 10
Publisher ASME
Place of publication [Milan, Italy]
Keyword(s) virtual environments
multimodal
multisensory
interfaces
haptic
Summary Utilizing user-centred system design and evaluation method has become an increasingly important tool to foster better usability in the field of virtual environments (VEs). In recent years, although it is still the norm that designers and developers are concerning the technological advancement and striving for designing impressive multimodal multisensory interfaces, more and more awareness are aroused among the development team that in order to produce usable and useful interfaces, it is essential to have users in mind during design and validate a new design from users' perspective. In this paper, we describe a user study carried out to validate a newly developed haptically enabled virtual training system. By taking consideration of the complexity of individual differences on human performance, adoption and acceptance of haptic and audio-visual I/O devices, we address how well users learn, perform, adapt to and perceive object assembly training. We also explore user experience and interaction with the system, and discuss how multisensory feedback affects user performance, perception and acceptance. At last, we discuss how to better design VEs that enhance users perception, their interaction and motor activity.
ISBN 9780791844328
Language eng
DOI 10.1115/WINVR2011-5562
Field of Research 099999 Engineering not elsewhere classified
Socio Economic Objective 970109 Expanding Knowledge in Engineering
HERDC Research category E1 Full written paper - refereed
Copyright notice ©2011, ASME
Persistent URL http://hdl.handle.net/10536/DRO/DU:30042237

Document type: Conference Paper
Collection: Centre for Intelligent Systems Research
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