Weaving stories in digital media : when Spielberg makes home movies

Adams, Brett and Venkatesh, Svetha 2003, Weaving stories in digital media : when Spielberg makes home movies, in MULTIMEDIA 2003 : Proceedings of the 11th ACM International Multimedia Conference and Exhibition, ACM, New York, N. Y., pp. 207-210, doi: 10.1145/957013.957053.

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Title Weaving stories in digital media : when Spielberg makes home movies
Author(s) Adams, Brett
Venkatesh, SvethaORCID iD for Venkatesh, Svetha orcid.org/0000-0001-8675-6631
Conference name ACM International Conference on Multimedia (11th : 2003 : Berkeley, Calif.)
Conference location Berkeley, Calif.
Conference dates 2-8 Nov. 2003
Title of proceedings MULTIMEDIA 2003 : Proceedings of the 11th ACM International Multimedia Conference and Exhibition
Editor(s) [Unknown]
Publication date 2003
Conference series ACM International Conference on Multimedia
Start page 207
End page 210
Total pages 4
Publisher ACM
Place of publication New York, N. Y.
Keyword(s) cinematography
home movies
media aesthetics
narrative structure
video analysis
video editing
Summary In this paper we describe research aimed at enabling amateur video makers to improve both the technical quality and communicative capacity of their work. Motivated by the recognition that untold hours of home video are simply abandoned after capture, we have formulated the problem as one of defining the what and how of footage capture. We have implemented a framework that answers the first problem, the what, by means of the age-old communicative powers of Story; the second problem, the how, is addressed by means of well documented aesthetic principles that constitute the film profession, which impact both technical and cinematic considerations for a given project. We provide a brief overview of the process, beginning with the narrative template, embodying a chosen story, through the principal phases of generating a storyboard, directing, and editing, resulting in the finished product. We demonstrate the interplay of narrative, purpose for the production, and aesthetic agents, and their influence on the automatically generated storyboard with examples.
ISBN 1581137222
Language eng
DOI 10.1145/957013.957053
Field of Research 089999 Information and Computing Sciences not elsewhere classified
Socio Economic Objective 970108 Expanding Knowledge in the Information and Computing Sciences
HERDC Research category E1.1 Full written paper - refereed
Copyright notice ©2003, ACM
Persistent URL http://hdl.handle.net/10536/DRO/DU:30044646

Document type: Conference Paper
Collection: School of Information Technology
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