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Function-based approach to mixed haptic effects rendering

Wei, Lei and Sourin, Alexei 2011, Function-based approach to mixed haptic effects rendering, Visual computer, vol. 27, no. 4, pp. 321-332, doi: 10.1007/s00371-011-0548-0.

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Title Function-based approach to mixed haptic effects rendering
Author(s) Wei, LeiORCID iD for Wei, Lei
Sourin, Alexei
Journal name Visual computer
Volume number 27
Issue number 4
Start page 321
End page 332
Total pages 12
Publisher Springer
Place of publication Heidelberg, Germany
Publication date 2011-04
ISSN 0178-2789
Keyword(s) haptic interaction
collision detection
function-based modeling
Summary Commonly, surface and solid haptic effects are defined in such a way that they hardly can be rendered together. We propose a method for defining mixed haptic effects including surface, solid, and force fields. These haptic effects can be applied to virtual scenes containing various objects, including polygon meshes, point clouds, impostors, and layered textures, voxel models as well as function-based shapes. Accordingly, we propose a way how to identify location of the haptic tool in such virtual scenes as well as consistently and seamlessly determine haptic effects when the haptic tool moves in the scenes with objects having different sizes, locations, and mutual penetrations. To provide for an efficient and flexible rendering of haptic effects, we propose to concurrently use explicit, implicit and parametric functions, and algorithmic procedures.
Language eng
DOI 10.1007/s00371-011-0548-0
Field of Research 080111 Virtual Reality and Related Simulation
Socio Economic Objective 970108 Expanding Knowledge in the Information and Computing Sciences
HERDC Research category C1.1 Refereed article in a scholarly journal
Copyright notice ©2011, Springer-Verlag
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Document type: Journal Article
Collection: Centre for Intelligent Systems Research
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