The impact of self-efficacy and perceived system efficacy on effectiveness of virtual training systems

Jia, Dawei, Bhatti, Asim and Nahavandi, Saeid 2012, The impact of self-efficacy and perceived system efficacy on effectiveness of virtual training systems, Behaviour & information technology, vol. 33, no. 1, pp. 16-35, doi: 10.1080/0144929X.2012.681067.

Attached Files
Name Description MIMEType Size Downloads

Title The impact of self-efficacy and perceived system efficacy on effectiveness of virtual training systems
Author(s) Jia, Dawei
Bhatti, AsimORCID iD for Bhatti, Asim
Nahavandi, SaeidORCID iD for Nahavandi, Saeid
Journal name Behaviour & information technology
Volume number 33
Issue number 1
Start page 16
End page 35
Total pages 20
Publisher Taylor & Francis
Place of publication Colchester, England
Publication date 2012-06-27
ISSN 0144-929X
Keyword(s) human-virtual environment interaction
learning outcomes
training evaluation
Summary This study developed and tested a research model which examined the impact of user perceptions of self-efficacy (SE) and virtual environment (VE) efficacy on the effectiveness of VE training systems. The model distinguishes between the perceptions of one’s own capability to perform trained tasks effectively and the perceptions of system performance, regarding the established parameters from literature. Specifically, the model posits that user perceptions will have positive effects on task performance and memory. Seventy-six adults participated in a VE in a controlled experiment, designed to empirically test the model. Each participant performed a series of object assembly tasks. The task involved selecting, rotating, releasing, inserting and manipulating 3D objects. Initially, the results of factor analysis demonstrated dimensionality of two user perception measures and produced a set of empirical validated factors underlining the VE efficacy. The results of regression analysis revealed that SE had a significant positive effect on perceived VE efficacy. No significant effects were found of perceptions on performance and memory. Furthermore, the study provided insights into the relationships between the perception measures and performance measures for assessing the efficacy of VE training systems. The study also addressed how well users learn, perform, adapt to and perceive the VE training, which provides valuable insight into the system efficacy.
Research and practical implications are presented at the end of the paper.
Language eng
DOI 10.1080/0144929X.2012.681067
Field of Research 080111 Virtual Reality and Related Simulation
Socio Economic Objective 869899 Environmentally Sustainable Manufacturing not elsewhere classified
HERDC Research category C1 Refereed article in a scholarly journal
Copyright notice ©2012, Taylor & Francis
Persistent URL

Connect to link resolver
Unless expressly stated otherwise, the copyright for items in DRO is owned by the author, with all rights reserved.

Version Filter Type
Citation counts: TR Web of Science Citation Count  Cited 17 times in TR Web of Science
Scopus Citation Count Cited 18 times in Scopus
Google Scholar Search Google Scholar
Access Statistics: 799 Abstract Views, 136 File Downloads  -  Detailed Statistics
Created: Thu, 29 Nov 2012, 08:14:00 EST

Every reasonable effort has been made to ensure that permission has been obtained for items included in DRO. If you believe that your rights have been infringed by this repository, please contact