Use of active video games to increase physical activity in children: a (virtual) reality?

Foley, Louise and Maddison, Ralph 2010, Use of active video games to increase physical activity in children: a (virtual) reality?, Pediatric exercise science, vol. 22, no. 1, pp. 7-20, doi: 10.1123/pes.22.1.7.

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Title Use of active video games to increase physical activity in children: a (virtual) reality?
Author(s) Foley, Louise
Maddison, RalphORCID iD for Maddison, Ralph orcid.org/0000-0001-8564-5518
Journal name Pediatric exercise science
Volume number 22
Issue number 1
Start page 7
End page 20
Total pages 14
Publisher Human Kinetics
Place of publication [Champaign, Ill.]
Publication date 2010-02
ISSN 0899-8493
1543-2920
Keyword(s) Body Composition
Child
Child Welfare
Databases, Bibliographic
Energy Metabolism
Exercise
Female
Health Promotion
Humans
Male
Motor Activity
Sedentary Lifestyle
User-Computer Interface
Video Games
Summary There has been increased research interest in the use of active video games (in which players physically interact with images onscreen) as a means to promote physical activity in children. The aim of this review was to assess active video games as a means of increasing energy expenditure and physical activity behavior in children. Studies were obtained from computerized searches of multiple electronic bibliographic databases. The last search was conducted in December 2008. Eleven studies focused on the quantification of the energy cost associated with playing active video games, and eight studies focused on the utility of active video games as an intervention to increase physical activity in children. Compared with traditional nonactive video games, active video games elicited greater energy expenditure, which was similar in intensity to mild to moderate intensity physical activity. The intervention studies indicate that active video games may have the potential to increase free-living physical activity and improve body composition in children; however, methodological limitations prevent definitive conclusions. Future research should focus on larger, methodologically sound intervention trials to provide definitive answers as to whether this technology is effective in promoting long-term physical activity in children.
Language eng
DOI 10.1123/pes.22.1.7
Field of Research 110699 Human Movement and Sports Science not elsewhere classified
1106 Human Movement And Sports Science
1114 Paediatrics And Reproductive Medicine
1302 Curriculum And Pedagogy
Socio Economic Objective 920499 Public Health (excl. Specific Population Health) not elsewhere classified
HERDC Research category C1.1 Refereed article in a scholarly journal
ERA Research output type C Journal article
Copyright notice ©2010, Human Kinetics
Persistent URL http://hdl.handle.net/10536/DRO/DU:30081972

Document type: Journal Article
Collections: Faculty of Health
School of Exercise and Nutrition Sciences
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