Literature, imagination and computer games: videogames and the English/literature curriculum
Beavis, Catherine 2014, Literature, imagination and computer games: videogames and the English/literature curriculum. In Burnett, C, Davies, J, Merchant, G and Rowsell, J (ed), New literacies around the globe: policy and pedagogy, Routledge, New York, N.Y., pp.88-102, doi: 10.4324/9781315867311.
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Literature, imagination and computer games: videogames and the English/literature curriculum
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