The body of the gamer: game art and gestural excess

Apperley, Thomas 2013, The body of the gamer: game art and gestural excess, Digital creativity, vol. 24, no. 2, pp. 145-156, doi: 10.1080/14626268.2013.808967.

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Title The body of the gamer: game art and gestural excess
Author(s) Apperley, Thomas
Journal name Digital creativity
Volume number 24
Issue number 2
Start page 145
End page 156
Total pages 12
Publisher Taylor and Francis
Place of publication Abingdon, Eng.
Publication date 2013
ISSN 1462-6268
1744-3806
Keyword(s) Arts & Humanities
Art
body
digital games
game art
glitch
performance
VIDEO GAMES
Language eng
DOI 10.1080/14626268.2013.808967
Field of Research 080104 Computer Vision
190202 Computer Gaming and Animation
08 Information And Computing Sciences
12 Built Environment And Design
19 Studies In Creative Arts And Writing
HERDC Research category C1.1 Refereed article in a scholarly journal
Copyright notice ©2013, Taylor & Francis
Persistent URL http://hdl.handle.net/10536/DRO/DU:30097393

Document type: Journal Article
Collection: School of Education
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