The popular culture of 3D printing: when the digital gets physical

Novak, James I and Bardini, Paul 2019, The popular culture of 3D printing: when the digital gets physical. In Ozgen, Ozlen (ed), Handbook of research on consumption, media, and popular culture in the global age, IGI Global, Hershey, Pa., pp.188-211, doi: 10.4018/978-1-5225-8491-9.ch012.

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Title The popular culture of 3D printing: when the digital gets physical
Author(s) Novak, James IORCID iD for Novak, James I orcid.org/0000-0003-4082-4322
Bardini, Paul
Title of book Handbook of research on consumption, media, and popular culture in the global age
Editor(s) Ozgen, Ozlen
Publication date 2019
Chapter number 12
Total chapters 22
Start page 188
End page 211
Total pages 24
Publisher IGI Global
Place of Publication Hershey, Pa.
Keyword(s) Social Science
3D print
3D selfie
additive manufacturing
computer-aided design
maker movement
product design
prosumer
Thingiverse
viral object
ISBN 9781522584926
ISSN 2475-6814
2475-6830
Language eng
DOI 10.4018/978-1-5225-8491-9.ch012
HERDC Research category B1.1 Book chapter
Copyright notice ©2019, IGI Global
Persistent URL http://hdl.handle.net/10536/DRO/DU:30121505

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