Novak, James 2015, Dizygotic, Griffith Centre for Creative Arts Research, Philadelphia, Pa..

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Title Dizygotic
Creator(s) Novak, JamesORCID iD for Novak, James orcid.org/0000-0003-4082-4322
Year presented 2015
Material type art original
Description of artwork 6 x 3D prints1 Arduino micro controller2 Wii nunchuk’s, Arduino micro-controller1 Laptop1 Computer monitor
Publisher Griffith Centre for Creative Arts Research
Place of publication Philadelphia, Pa.
Keyword(s) 3D print
Human computer interaction
Computer-aided design
Interactive installation
Research statement With the rapid spread of technologies like 3D printing, new tools are required to allow untrained people to engage with the technology in new ways, such as through game-like experiences, rather than requiring the years of professional training typically required by designers to master such design tools. ‘Dizygotic’ is an interactive work that questions how well people are able to engage with a Computer-Aided Design (CAD) model through non traditional means and no instruction. ‘Dizygotic’ demonstrates how advanced parametric and algorithmic tools can be used for the design of any product, in this case a 3D printable light shade, and can empower non-designers by using easily understood game controllers to customise virtual CAD models rather than traditional computer-based tools, in this case featuring Wii Nunchuck controllers. Of particular interest is the capacity for two people to work collaboratively on the same design, with two game controllers used like a two-player game, just as two designers may work together on a project. The final designs are 3D printable and always unique, with six different versions displayed as part of the exhibition. This work was selected by the curator for exhibition in Philadelphia, as a part of the larger ‘Design Philadelphia’ annual event, attracting a large international audience. The exhibition venue is listed as one of the major locations, hosting multiple exhibitions and events for Design Philadelphia and therefore the work was able to engage a very large audience over 8 days.
Notes Dizygotic is the scientific term for non-identical, or fraternal, twins. In this piece two different people must work together to both understand, and then customise, a 3D digital computer-aided design (CAD) model, exploring the extents to which they can manipulate the data in real-time and work towards a mutually acceptable end product. Similar to fraternal twins, a collaborative bond is built between two seemingly different individuals during this time, with both spoken and non-spoken modes of communication critical to the creative process. This is representative of the highly collaborative nature of design and complex systems needed to communicate a variety of information types between all stakeholders, often in various locations around the globe with different languages and cultural beliefs. While the interactive ‘Dizygotic’ piece lets the users stand side-by-side, they could just as easily work together remotely from anywhere in the world, resulting in unique outcomes that would not occur from an individual alone. What at first seems like a game actually challenges the role of designers like Industrial Designers or Architects, who have typically trained for many years in order to learn how to create and control CAD models of functional products. Through the use of advanced parametric and algorithmic tools, the design of any product, in this case a simple light shade, can be given controls that allow infinite customisation by un-trained consumers, yet within the bounds of what is deemed ‘safe’ to be reproduced through 3D printing or other computer-numerically controlled (CNC) technologies. By taking advantage of such technologies, ‘Dizygotic’ transitions from the digital world to the physical world in a matter of hours, challenging the traditional model of mass-production which has controlled our physical world since the industrial revolution. Ultimately the products of tomorrow require the tools of tomorrow, and ‘Dizygotic’ symbolises the changing design and collaborative tools which empower consumers.
Language eng
Indigenous content off
HERDC Research category J1 Major original creative work
ERA Research output type JO1 Original creative work - Visual art work
Persistent URL http://hdl.handle.net/10536/DRO/DU:30133369

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