Openly accessible

Audiohaptic feedback enhances motor performance in a low-fidelity simulated drilling task

Grant, Brianna L., Yielder, Paul C., Patrick, Tracey A., Kapralos, Bill, Williams-Bell, Michael and Murphy, Bernadette A. 2020, Audiohaptic feedback enhances motor performance in a low-fidelity simulated drilling task, Brain Sciences, vol. 10, no. 1, doi: 10.3390/brainsci10010021.

Attached Files
Name Description MIMEType Size Downloads

Title Audiohaptic feedback enhances motor performance in a low-fidelity simulated drilling task
Author(s) Grant, Brianna L.
Yielder, Paul C.
Patrick, Tracey A.
Kapralos, Bill
Williams-Bell, Michael
Murphy, Bernadette A.
Journal name Brain Sciences
Volume number 10
Issue number 1
Article ID 21
Total pages 14
Publisher MDPI AG
Place of publication Basel, Switzerland
Publication date 2020-01-01
ISSN 2076-3425
Keyword(s) simulation
audiohaptic
multisensory perception
motor control
body representation
Summary When used in educational settings, simulations utilizing virtual reality (VR) technologies can reduce training costs while providing a safe and effective learning environment. Tasks can be easily modified to maximize learning objectives of different levels of trainees (e.g., novice, intermediate, expert), and can be repeated for the development of psychomotor skills. VR offers a multisensory experience, providing visual, auditory, and haptic sensations with varying levels of fidelity. While simulating visual and auditory stimuli is relatively easy and cost-effective, similar representations of haptic sensation still require further development. Evidence suggests that mixing high- and low-fidelity realistic sensations (e.g., audition and haptic) can improve the overall perception of realism, however, whether this also leads to improved performance has not been examined. The current study examined whether audiohaptic stimuli presented in a virtual drilling task can lead to improved motor performance and subjective realism, compared to auditory stimuli alone. Right-handed participants (n = 16) completed 100 drilling trials of each stimulus type. Performance measures indicated that participants overshot the target during auditory trials, and undershot the target during audiohaptic trials. Undershooting is thought to be indicative of improved performance, optimizing both time and energy requirements.
Notes This article belongs to the Special Issue The Role of Body in Brain Plasticity
Language eng
DOI 10.3390/brainsci10010021
Indigenous content off
Field of Research 1109 Neurosciences
1701 Psychology
1702 Cognitive Sciences
HERDC Research category C1 Refereed article in a scholarly journal
Copyright notice ©2019, The Authors
Free to Read? Yes
Persistent URL http://hdl.handle.net/10536/DRO/DU:30134185

Document type: Journal Article
Collections: Faculty of Health
School of Medicine
Open Access Collection
Connect to link resolver
 
Unless expressly stated otherwise, the copyright for items in DRO is owned by the author, with all rights reserved.

Every reasonable effort has been made to ensure that permission has been obtained for items included in DRO. If you believe that your rights have been infringed by this repository, please contact drosupport@deakin.edu.au.

Versions
Version Filter Type
Citation counts: TR Web of Science Citation Count  Cited 0 times in TR Web of Science
Scopus Citation Count Cited 2 times in Scopus
Google Scholar Search Google Scholar
Access Statistics: 36 Abstract Views, 0 File Downloads  -  Detailed Statistics
Created: Thu, 30 Jan 2020, 13:57:47 EST

Every reasonable effort has been made to ensure that permission has been obtained for items included in DRO. If you believe that your rights have been infringed by this repository, please contact drosupport@deakin.edu.au.