File(s) under embargo
Assessment of manual dexterity in VR: Towards a fully automated version of the box and blocks test
chapter
posted on 2023-08-16, 01:39 authored by ED Oña, JA García, W Raffe, A Jardón, C BalaguerIn recent years, the possibility of using serious gaming technology for the automation of clinical procedures for assessment of motor function have captured the interest of the research community. In this paper, a virtual version of the Box and Blocks Test (BBT) for manual dexterity assessment is presented. This game-like system combines the classical BBT mechanics with a play-centric approach to accomplish a fully automated test for assessing hand motor function, making it more accessible and easier to administer. Additionally, some variants of the traditional mechanics are proposed in order to fully exploit the advantages of the chosen technology. This ongoing research aims to provide the clinical practitioners with a customisable, intuitive, and reliable tool for the assessment and rehabilitation of hand motor function.
History
Volume
266Pagination
57-62Publisher DOI
ISSN
0926-9630eISSN
1879-8365ISBN-13
9781643680064Language
engEditor/Contributor(s)
Cummings E, Merolli M, Schaper LKPublisher
IOS PressPlace of publication
Amsterdam, The NetherlandsTitle of book
Digital Health: Changing the Way Healthcare is Conceptualised and DeliveredUsage metrics
Categories
Keywords
AssessmentAutomaticManual dexterityVirtual realityHandHumansVirtual Realityautomaticassessmentmanual dexterityvirtual reality4201 Allied Health and Rehabilitation Science40 Engineering42 Health SciencesClinical ResearchNetworking and Information Technology R&D (NITRD)BioengineeringGeneric health relevance4203 Health services and systems4601 Applied computingLibrary and Information StudiesPublic Health and Health Services not elsewhere classified