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P(l)aying pretty: consuming fairy tales and device applications

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posted on 2017-07-15, 00:00 authored by Emma WhatmanEmma Whatman
This collection takes a broad view of the game dynamics and market forces that drive the video game industry, and features international contributors from Asia, Europe, and Australia.

History

Title of book

The evolution and social impact of video game economics

Series

Studies in new media

Chapter number

6

Pagination

81 - 100

Publisher

Lexington Books

Place of publication

Lanham, Md.

ISBN-13

9781498543422

ISBN-10

1498543421

Language

eng

Publication classification

B1 Book chapter

Copyright notice

2017, Lexington Books

Extent

9

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