Version 2 2024-06-03, 21:33Version 2 2024-06-03, 21:33
Version 1 2020-08-20, 10:47Version 1 2020-08-20, 10:47
conference contribution
posted on 2024-06-03, 21:33authored byAngus P Fitzpatrick, Paul K Collins, Ian GibsonIan Gibson
Introduction – Many of the problems facing 3d scanning as a digitisation method around the human form are caused by the time it takes to scan the entity. This can be solved by using multiple cameras organised in a way to scan the extremity simultaneously from multiple directions. This paper is the exploration around the minimum number of cameras needed to obtain a usable model. Methodology – Using a 5-stage experimental process for 17 subjects and batch processing each stage, determined the most efficient workflow. Results – Excluding the exploration subject, it was found that the use of 4 cameras simultaneously was 5.5 times faster, including processing time then it was to use a single camera. Conclusion – using multiple cameras makes the process 5.5 times faster, as well as batch processing, and having a standardised method to enable the use of algorithmic file processing.