A comparative study of computational value in visual cues used in positioning 3D objects
conference contribution
posted on 2006-01-01, 00:00authored byD Perera, Katherine Blashki
This paper explores the comparative computational values of using a variety of visual cues in 3D environments. The authors reflect upon the possible repercussions of computationally less expensive visual cues on users' ability to efficiently and accurately interact with three-dimensional images. This study compares the effectiveness of expensive soft shadows against less expensive hard shadows and expensive partial-occlusion (obtained by semi-transparent surface) against less expensive occlusion on users' ability to accurately position objects in imminent contact with other objects in a three-dimensional environment.
History
Pagination
464 - 468
Location
Beijing, China
Start date
2006-01-04
End date
2006-01-06
ISBN-13
9781424400287
ISBN-10
1424400287
Language
eng
Publication classification
E1 Full written paper - refereed
Copyright notice
2006, IEEE
Editor/Contributor(s)
H Feng, S Yang, Y Zhuang
Title of proceedings
The 12th International MuIti-Media ModelIing Conference proceedings