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A comparative study of computational value in visual cues used in positioning 3D objects

conference contribution
posted on 2006-01-01, 00:00 authored by D Perera, Katherine Blashki
This paper explores the comparative computational values of using a variety of visual cues in 3D environments. The authors reflect upon the possible repercussions of computationally less expensive visual cues on users' ability to efficiently and accurately interact with three-dimensional images. This study compares the effectiveness of expensive soft shadows against less expensive hard shadows and expensive partial-occlusion (obtained by semi-transparent surface) against less expensive occlusion on users' ability to accurately position objects in imminent contact with other objects in a three-dimensional environment.

History

Pagination

464 - 468

Location

Beijing, China

Start date

2006-01-04

End date

2006-01-06

ISBN-13

9781424400287

ISBN-10

1424400287

Language

eng

Publication classification

E1 Full written paper - refereed

Copyright notice

2006, IEEE

Editor/Contributor(s)

H Feng, S Yang, Y Zhuang

Title of proceedings

The 12th International MuIti-Media ModelIing Conference proceedings