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A dual-layer clustering scheme for real-time identification of plagiarized massive multiplayer games (MMG) assets

Version 2 2024-06-02, 23:27
Version 1 2023-12-13, 04:46
conference contribution
posted on 2024-06-02, 23:27 authored by William RaffeWilliam Raffe, J Hu, F Zambetta, K Xi
A dual-layer clustering scheme for real-time identification of plagiarized massive multiplayer games (MMG) assets

History

Pagination

330-335

Location

Taichung, Taiwan

Start date

2010-06-15

End date

2010-06-17

ISSN

2156-2318

ISBN-13

978-1-4244-5046-6

Language

eng

Publication classification

E1.1 Full written paper - refereed

Title of proceedings

ICIEA 2010 : Proceedings of the 5th IEEE Conference on Industrial Electronics and Applications 2010

Event

Industrial Electronics and Applications. Conference (2010 : Taichung, Taiwan)

Publisher

IEEE

Place of publication

New York City, NY.

Series

IEEE Conference on Industrial Electronics and Applications