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A quadratic optimisation approach for shading and specularity recovery from a single image

conference contribution
posted on 2016-01-01, 00:00 authored by Lin Gu, Antonio Robles-KellyAntonio Robles-Kelly
In this paper we present a method to recover the shading and specularities in the scene from a single image. The method presented here is based on the dichromatic model and enforces a local smoothness assumption over the object surfaces in the scene. This naturally leads to a setting where the estimate of the shading at a particular pixel can be expressed in terms of its neighbours up to a pair of Gaussian kernels accounting for the irradiance similarity between pixels and their spatial proximity on the image plane. This yields a quadratic cost function for both, the specular coefficient and the shading factor of the dicromatic model which can be solved using gradient descent. We show results for both, specular highlight recovery and shading estimation and compare them against a number of alternatives.

History

Event

IEEE Signal Processing Society. Conference (23rd : 2016 : Phoenix, Ariz.)

Series

IEEE Signal Processing Society Conference

Pagination

4072 - 4076

Publisher

Institute of Electrical and Electronics Engineers

Location

Phoenix, Ariz.

Place of publication

Piscataway, N.J.

Start date

2016-09-25

End date

2016-09-28

ISBN-13

978-1-4673-9961-6

Language

eng

Publication classification

E1.1 Full written paper - refereed

Copyright notice

2016, IEEE

Editor/Contributor(s)

[Unknown]

Title of proceedings

ICIP 2016 : Proceedings of the 2016 IEEE International Conference on Image Processing