Deakin University

File(s) under permanent embargo

An interpretive approach to model educational games: Learning theories domain using multi-domain framework

conference contribution
posted on 2015-12-17, 00:00 authored by Mifrah Ahmad, Lukman Ab. Rahim, Noreen Izza Arshad
Game-based learning or educational games are known to be a highly engaging learning system which is incorporated with features that could be addictive for learners to provide effective learning. To model and develop an effective educational game has constantly been a challenge for game developers as they need to understand the depth and relationships between theoretical foundations, game environment, rules and regulations, and the learner's achievement to precisely recognize the goal embedded in the educational game. Thus, the authors have proposed a multi-domain framework with extracted relationships through systematic literature review. These relationships are verified through qualitative interviews with eight (8) game-based learning experts to validate the relationships. This paper presents six (6) implicit relationships based on learning theories domain and discusses their relevancy with game environment, game play (rule and regulations), and subject-matter (learners, teachers) by applying interpretive hermeneutic approach of qualitative study. Consequently, this paper concludes six (6) explicit relationships for game developers to reflect on during the development process of educational games.



ISTMET2015. Technology Management and Emerging Technologies. International Symposium (2nd : 2015 : Langkawi, Malaysia)


390 - 395


Institute of Electrical and Electronics Engineers (IEEE)


Langkawi, Malaysia

Place of publication

Piscataway, N.J.

Start date


End date






Publication classification

E1.1 Full written paper - refereed

Copyright notice

2015, IEEE

Title of proceedings

ISTMET2015 : Proceedings of the 2nd International Symposium on Technology Management and Emerging Technologies