This paper presents a set of large object manipulation techniques implemented in a wearable augmented reality computer system that are optimised for the outdoor setting. These techniques supplement the current image plane approach, to provide a comprehensive solution to 3D object manipulation in an augmented reality outdoor environment. The three extended manipulation techniques, Revolve, Xscale, and Ground plane translation, are focused on using what we determined to be the best coordinate system for object rotation, scaling and translation. This paper goes on to present the generalised plane technique for the constrained translation of graphical objects on arbitrary planes to enable more complex translation operations. The paper presents the techniques from both the user interface and software development perspectives.
History
Event
Australian Computer Society. Conference (10th : 2009 : Wellington, N.Z.)
Volume
93
Series
Australian Computer Society Conference
Pagination
9 - 16
Publisher
Australian Computer Society
Location
Wellington, N.Z.
Place of publication
Sydney, N.S.W.
Start date
2009-01-01
End date
2009-01-01
ISSN
1445-1336
ISBN-13
9781920682743
Language
eng
Publication classification
E1.1 Full written paper - refereed
Copyright notice
2009, Australian Computer Society, Inc.
Editor/Contributor(s)
P Calder, G Weber
Title of proceedings
AUIC '09 : Proceedings of the 10th Australasian Conference on User Interfaces