Because the Night - Immersive Theatre for Digital Audiences: Mapping the affordances of immersive theatre to digital interactions using game engines
Version 2 2024-06-04, 12:57Version 2 2024-06-04, 12:57
Version 1 2023-01-27, 01:30Version 1 2023-01-27, 01:30
conference contribution
posted on 2024-06-04, 12:57 authored by GT MulvanyBecause the Night - Immersive Theatre for Digital Audiences: Mapping the affordances of immersive theatre to digital interactions using game engines
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291-296Publisher DOI
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9781450392112Publication classification
E3 Extract of paperTitle of proceedings
CHI PLAY 2022 - Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in PlayEvent
CHI PLAY '22: The Annual Symposium on Computer-Human Interaction in PlayPublisher
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