Dance and virtual physics: the mass of the object does not necessarily equal the object of the mass
conference contribution
posted on 2013-01-01, 00:00authored byKim Vincs
Dance and virtual physics: the mass of the object does not necessarily equal the object of the mass
History
Event
International Symposium on Electronic Art (19th : 2013 : Sydney, N. S. W.)
Pagination
1 - 4
Publisher
ISEA International
Location
Sydney, N. S. W.
Place of publication
Brighton, U. K.
Start date
2013-06-07
End date
2013-06-16
Language
eng
Notes
Motion capture and 3D animation enable the creation of dance in which relationships between mass, weight and morphology are not restricted to the parameters of real-world physics. This paper will draw on a range of motion capture projects to develop an understanding of the virtualizing potential of motion capture as an encoder of not simply spatiality or temporality, but of the physics of movement, and therefore as a potential means of encoding the gravitational poetics at the core of contemporary dance.
Publication classification
E1 Full written paper - refereed; E Conference publication
Copyright notice
2013, The Author
Editor/Contributor(s)
K Cleland, L Fisher, R Harley
Title of proceedings
ISEA 2013 : Resistance is futile : Proceedings of the 2013 International Symposium on Electronic Arts