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Doctor, can you see my squats? Understanding bodily communication in video consultations for physiotherapy

Version 2 2024-06-06, 01:56
Version 1 2017-11-16, 15:30
conference contribution
posted on 2024-06-06, 01:56 authored by Deepti AggarwalDeepti Aggarwal, B Ploderer, F Vetere, M Bradford, Thuong HoangThuong Hoang
This paper investigates the challenges of bodily communication during video-based clinical consultations. While previous works describe the lack of eye contact and gestures over video, it is unclear how these limitations impact the course of a clinical consultation, particularly in a domain like physiotherapy where the focus is on improving body movements and functioning. To contribute to this understanding, we conducted observations of 10 naturally occurring video and face-to-face consultations for physiotherapy. We found that clinicians rely on a variety of incidental bodily cues and fine-details of body movements to assess and examine the patient. These bodily cues were noticeable during face-to-face consultations; however, a variety of bodily cues got missed over video. Consequently, video consultations became conversational where the clinicians used verbal conduct to get a fair understanding of the patient's health. To guide design of future video consultation systems, we reflect on our understanding as 4 design sensitivities: Visual Acuity, Field-of-view, Clinical Asymmetries, and Time Sequence.

History

Pagination

1197-1208

Location

Brisbane, Queensland

Start date

2016-06-04

End date

2016-06-08

ISBN-13

9781450340311

Language

eng

Publication classification

E Conference publication, E1.1 Full written paper - refereed

Copyright notice

2016, ACM

Title of proceedings

DIS 2016 - Proceedings of the 2016 ACM Conference on Designing Interactive Systems: Fuse

Event

Designing Interactive Systems. ACM Conference (2016 : Brisbane, Queensland)

Publisher

Association for Computing Machinery

Place of publication

New York, N.Y.