Deception and deception detection is a part of human communication and needs to be accurately represented in computer mediated communication. In this study deception facial micro-expressions are translated from live human footage onto virtual reality based avatars in order to assess how well these cues can be represented and communicated in a virtual world. The results indicate that human observers are no better at detecting deception in this scenario than in previous experiments. Classification methods identify limitations in accurately representing the expression space. The experimental design does suggest strategies for using virtual reality for more accurately investigating deception practices for future studies.
History
Pagination
65-69
Location
Melbourne, Vic.
Start date
2019-08-22
End date
2019-08-24
ISBN-13
9781450372466
Language
eng
Publication classification
E1 Full written paper - refereed
Editor/Contributor(s)
[Unknown]
Title of proceedings
BDIOT 2019: Proceedings of the 3rd International Conference on Big Data and Internet of Things
Event
Association for Computing Machinery. International Conference (3rd : 2019 : Melbourne, Vic.)
Publisher
Association for Computing Machinery
Place of publication
New York, N.Y.
Series
Association for Computing Machinery International Conference