Gamicards - An Alternative Method for Paper-Prototyping the Design of Gamified Systems
conference contribution
posted on 2014-01-01, 00:00 authored by Lauren S Ferro, Steffen P Walz, Stefan GreuterStefan GreuterGamicards - An Alternative Method for Paper-Prototyping the Design of Gamified Systems
History
Volume
8770Pagination
11-18Location
Sydney, AUSTRALIAStart date
2014-10-01End date
2014-10-03ISSN
0302-9743ISBN-13
978-3-662-45211-0Language
EnglishPublication classification
EN.1 Other conference paperEditor/Contributor(s)
Pisan Y, Sgouros NM, Marsh TTitle of proceedings
ENTERTAINMENT COMPUTING - ICEC 2014Event
13th IFIP International Conference on Entertainment Computing (ICEC)Publisher
SPRINGER-VERLAG BERLINPlace of publication
Berlin, GermanySeries
Lecture Notes in Computer SciencePublication URL
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Science & TechnologyTechnologyComputer Science, Information SystemsComputer Science, Theory & MethodsComputer Sciencegamificationpaper prototypinggame designmotivationbrainstormingidea generationpersonalization190202 Computer Gaming and Animation190205 Interactive Media950205 Visual CommunicationSchool of Communication and Creative Arts / Deakin Motion Lab
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