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Generating an attribute space for analyzing balance in single unit RTS game combat

Version 2 2024-06-04, 01:14
Version 1 2015-03-17, 13:21
conference contribution
posted on 2024-06-04, 01:14 authored by Shaun BangayShaun Bangay, O Makin
Generating an attribute space for analyzing balance in single unit RTS game combat

History

Pagination

1-8

Location

Dortmund, Germany

Start date

2014-08-26

End date

2014-08-29

ISBN-13

9781479935468

Language

eng

Notes

keywords: computer games;attribute space generation;attribute space representation;attribute space search;combat scenario;damage attribute;health attribute;range attribute;realtime strategy game;single unit RTS game combat;speed attribute;Accuracy;Analytical models;Biological system modeling;Sensitivity;RTS games;attribute space;balance;formal models

Publication classification

E Conference publication, E1 Full written paper - refereed

Copyright notice

2014, IEEE

Editor/Contributor(s)

[Unknown]

Title of proceedings

CIG 2014 : Proceeding of the IEEE Conference on Computational Intelligence and Games

Event

IEEE Conference on Computational Intelligence and Games (2014 : Dortmund, Germany)

Publisher

IEEE

Place of publication

Piscataway, N.J.

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