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HeatCraft: designing playful experiences with ingestible sensors via localized thermal stimuli

conference contribution
posted on 2019-01-01, 00:00 authored by Zhuying Li, Yan Wang, Wei Wang, Weikang Chen, Ti Hoang, Stefan GreuterStefan Greuter, Florian Floyd Mueller
Ingestible sensors are pill-like sensors that people swallow mainly for medical purposes. We propose that ingestible sensors also offer unique opportunities to facilitate intriguing bodily experiences in a playful manner. To explore this, we present “HeatCraft”, a two-player system that translates the user’s body temperature measured by an ingestible sensor
to localized thermal stimuli delivered through a waist belt equipped with heating pads. We conducted a study with 16 participants. The study revealed three design themes (Integration of body and technology, Integration of internal body and outside world, and Integration of play and life) along with some open challenges. In summary, this work contributes knowledge to the future design of playful experiences with ingestible sensors.

History

Event

Special Interest Group on Computer–Human Interaction. Conference (2019 : Glasgow, Scotland)

Series

Special Interest Group on Computer–Human Interaction Conference

Pagination

1 - 12

Publisher

Association for Computing Machinery

Location

Glasgow, Scotland

Place of publication

New York, N.Y.

Start date

2019-05-04

End date

2019-05-09

ISBN-13

9781450359702

Language

eng

Publication classification

E1 Full written paper - refereed

Copyright notice

2019, the owner/author(s)

Editor/Contributor(s)

[Unknown]

Title of proceedings

CHI'19 : Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems