Interactive dance performance : movement data and the 'materiality' of the system
conference contribution
posted on 2005-01-01, 00:00authored byKim Vincs
This paper describes a recent performance work I made using dance and live feed video processing, 1 + x: mid-range projections, commissioned by the Seoul Contemporary Dance Company and first performed in Melbourne in July 2005. This work forms a basis for discussing my interest in creating performance images that reveal 'interiority'. I am interested in how you embed the 'feel' of the human systematically in an interactive structure, and how that process can produce a poetic that arises from the detailed and nuanced play between real and virtual images on the same screen. How do you abstract and play with a performer's movement, play with it in real and virtual time, so that it gives the work an emotional charge? Its like playing with the process of 'becoming virtual' - and I'm being deliberately Deleuzian about that - how do you 'become virtual' in the sense of melding performer and image so that the meaning exists between - in the connection between the two?
This quest to get the energy, the 'lived', 'felt' quality of the movement into the imagery gives rise to research questions about how 'presence' is perceived in movement. What elements of the raw movement data do you need to keep and what can you throwaway, and still keep the personality, the emotion, the 'life' of that movement? How do you make a virtual, interactive performance system that has its own 'materiality'?
History
Event
Workshop on Interactive Systems in Performance (2005 : Macquarie University, Sydney)
Publisher
ARC Research Network in Human Communication Science
Location
Macquarie University, Sydney
Place of publication
North Ryde, N.S.W.
Start date
2005-12-15
End date
2005-12-17
ISBN-13
9781741081213
ISBN-10
1741081211
Language
eng
Publication classification
E3 Extract of paper
Title of proceedings
WISP 2005 : Workshop on interactive systems in performance (WISP), HCSNet SummerFest