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Joint texture and depth coding using cuboid data compression

conference contribution
posted on 2022-11-28, 23:12 authored by M Paul, S Chakraborty, M Murshed, PK Podder
The latest multiview video coding (MVC) standards such as 3D-HEVC and H.264/MVC normally encodes texture and depth videos separately. Significant amount of rate-distortion performance and computational performance are sacrificed due to separate encoding due to the lack of exploitation of joint information. Obviously, separate encoding also creates synchronization issue for 3D scene formation in the decoder. Moreover, the hierarchical frame referencing architecture in the MVC creates random access frame delay. In this paper we develop an encoder and decoder framework where we can encode texture and depth video jointly by forming and encoding 3D cuboid using high dimensional entropy coding. The results from our experiments show that our proposed framework outperforms the 3D-HEVC in rate-distortion performance and reduces the computational time significantly by reducing random access frame delay.

History

Pagination

138-143

Start date

2015-12-21

End date

2015-12-23

ISBN-13

9781467399302

Publication classification

E1.1 Full written paper - refereed

Title of proceedings

2015 18th International Conference on Computer and Information Technology, ICCIT 2015

Event

2015 18th International Conference on Computer and Information Technology (ICCIT)

Publisher

IEEE

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