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PICTIOL: A case study in participatory design

conference contribution
posted on 2006-12-01, 00:00 authored by V Farrell, G Farrell, Kon MouzakisKon Mouzakis, C Pilgrim, P Byrt
Participatory design is an essential element of the skill set of professional interface developers and therefore is a significant component of HCI courses at universities. The PICTIVE technique is a 'low-fidelity' collaborative design technique that encourages participatory design. Significant challenges arise when attempting to introduce participatory design techniques such as PICTIVE to students who may not be studying on campus.This paper is a case-study in the design, evolution and refinement of an educational software tool designed to provide off-campus students with experience in collaborative user-centred software design.This paper investigates the origins and value of participatory design and its implementation using the PICTIVE technique. The paper describes the process of creating PICTIOL, a web-delivered solution to provide experience in problem-based learning, emulating the PICTIVE technique. Stages in development of the new software are described, including various HCI testing techniques and the iterative design/implementation/feedback loop. The paper concludes with a discussion of the potential of the PICTIOL in education and industry.Whilst the focus of the project was on the development of the PICTIOL tool, the very process of creating PICTIOL is itself an example of collaborative user-centred software design.

History

Volume

206

Pagination

191-198

Location

Sydney, New South Wales

Start date

2006-11-20

End date

2006-11-24

ISBN-13

9781595935458

ISBN-10

1595935452

Language

eng

Publication classification

E1.1 Full written paper - refereed

Copyright notice

2006, The Authors and CHISIG

Editor/Contributor(s)

Kjeldskov J, Paay J

Title of proceedings

OZCHI '06 : Proceedings of the 18th Australia Conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments

Event

OZCHI'06 Computer-Human Interaction : Design: Activities, Artefacts and Environments. Australia Conference (18th : 2006 : Sydney, New South Wales)

Publisher

Association for Computing Machinery

Place of publication

New York, N.Y.

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