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Piracy in the Caribbean: the political stakes of videogame piracy in Chávez's Venezuela

Version 2 2024-06-18, 05:20
Version 1 2007-09-01, 00:00
conference contribution
posted on 2024-06-18, 05:20 authored by TH Apperley
This paper will examine the role of videogames in global participatory culture. In particular it will explore the role of software piracy in enabling participation from groups that would otherwise be excluded from accessing videogames due to economic factors. This suggests that piracy in the context of videogames - especially vis-à-vis their role as proselytizers of participatory culture - can be shifted outside of a criminal regime and into one which is concerned with the ability to participate in a global economy as both a consumer and citizen. This issue will be explored through a case study of the gaming situation in Caracas, Venezuela.

History

Location

Tokyo, Japan

Language

eng

Publication classification

E1.1 Full written paper - refereed

Editor/Contributor(s)

[Unknown]

Pagination

286-291

Start date

2007-09-01

End date

2007-09-01

ISSN

2342-9666

Title of proceedings

DiGRA '07 : Situated play : Proceedings of the 3rd Digital Games Research Association International Conference

Event

Digital Games Research Association. Conference (3rd : 2007 : Tokyo, Japan)

Publisher

Digital Games Research Association

Place of publication

[Tokyo, Japan]

Series

Digital Games Research Association Conference

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