Postdigital play and the aesthetics of recruitment
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conference contribution
posted on 2024-06-18, 05:20 authored by D Jayemanne, B Nansen, TH Apperley© 2015 Authors & Digital Games Research Association DiGRA. This paper analyses reconfigurations of play in newly emergent material and digital configurations of game design. It extends recent work examining dimensions of hybridity in playful products by turning attention to interfaces, practices and spaces, rather than devices. We argue that the concept of hybrid play relies on predefining clear and distinct entities that then enter into hybrid situations. Drawing on concepts of the 'interface' and 'postdigital', we argue the distribution of computing devices creates difficulties for such presuppositions. Instead, we propose an 'aesthetic of recruitment' that is adequate to the new openness of social and technical play.
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Location
Lüneburg, GermanyStart date
2015-05-14End date
2015-05-17Publication classification
EN.1 Other conference paperTitle of proceedings
DiGRA 2015 - Proceedings of the 2015 DiGRA International Conference: Diversity of PlayPublisher
Digital Games Research AssociationUsage metrics
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