In this paper we present an application designed to improve the quality of amateur video production. The majority of home movie material is negatively impacted by two factors: lack of narrative content- "what to shoot?", and the absence or inappropriate use of cinesthetic elements for effective reinforcement of content - "how to shoot?". We leverage the age-old communicative powers of Story to answer the what For the second problem, the how, we turn to the corpus of aesthetic principles that constitute the film profession, which impact both technical and cinematic considerations for a given project.
History
Pagination
367 - 367
Location
Brisbane, Qld.
Open access
Yes
Start date
2004-01-05
End date
2004-01-07
ISBN-13
9780769520841
ISBN-10
0769520847
Language
eng
Notes
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Publication classification
E1.1 Full written paper - refereed
Copyright notice
2004, IEEE
Editor/Contributor(s)
C Chen, P Yi-Ping
Title of proceedings
MMM 2004 : Proceedings of the 10th International Multimedia Modelling Conference