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Touching space: Using motion capture and stereo projection to create a "virtual haptics" of dance

Version 2 2024-06-06, 11:21
Version 1 2015-10-06, 09:22
conference contribution
posted on 2024-06-06, 11:21 authored by K Vincs, J McCormick
This paper describes the work of a group of artists in Australia who used real-time motion capture and 3D stereo projection to create a large-scale performance environment in which dancers seemed to "touch" the volume. This project re-versions Suzanne Langer's 1950s philosophy of dance as "virtual force" to realize the idea of a "virtual haptics" of dance that extends the dancer's physical agency literally across and through the surrounding spatial volume. The project presents a vision of interactive dance performance that "touches" space by visualizing kinematics as intentionality and agency. In doing so, we suggest the possibility of new kinds of human-computer interfaces that emphasize touch as embodied, nuanced agency that is mediated by the subtle qualities of whole-body movement, in addition to more goal-oriented, task-based gestures such as pointing or clicking. © 2010.

History

Pagination

359-366

Location

Los Angeles, Calif.

Start date

2010-07-25

End date

2010-07-29

ISBN-13

9781450303903

Language

eng

Publication classification

E1.1 Full written paper - refereed

Copyright notice

2010, The Authors

Title of proceedings

SIGGRAPH 2010 : Proceedings of the 37th International Conference and Exhibition on Computer Graphics and Interactive Techniques

Event

Exhibition on Computer graphics and Interactive Techniques. Conference (37th : 2010 : Los Angeles, California)

Publisher

[The Conference]

Place of publication

Los Angeles, Calif.

Series

Exhibition on Computer graphics and Interactive Techniques Conference

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