As game-based learning takes its shape in accordance to the technological progress, alongside with the concept of learning with principles has become a prominent need. In addition, the relationships that occur among the learning content and the environment of an educational game is vaguely discussed in the literature; hence, the concepts are not explicitly described for developing process of educational games. Therefore, this article briefly highlights the proposed multi-domain framework for game developers to effectively model out the game elements while extracting implicit vaguely supported relationships based on game environment domain and learning principle concepts through a systematic literature review. This paper explains on nine (9) implicit relationships in perspective of game environment domain and learning principles. They are validated through qualitative interviews with eight (8) game-based learning experts. Subsequently, the results are interpreted in relevancy with all domains of proposed framework by applying interpretive hermeneutic approach of qualitative study. The findings conclude nine (9) explicit relationships between game environment domain and the learning principles; for game developers to guide them through the development phased of educational games.
History
Pagination
8513-8522
Location
Valencia, Spain
Start date
2017-03-06
End date
2017-03-08
ISSN
2340-1079
ISBN-13
978-84-617-8491-2
Language
eng
Publication classification
E1.1 Full written paper - refereed
Copyright notice
2017, IATED
Editor/Contributor(s)
Chova LG, Martinez AL, Torres IC
Title of proceedings
INTED2017: Proceedings of the 11th International Conference on Technology, Education and Development
Event
INTED2017. Technology, Education and Development. International Conference (11th : 2017 : Valencia Spain)
Publisher
International Academy of Technology, Education and Development (IATED)