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Understanding the ontological requirements for collaborative web-based experiential learning

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conference contribution
posted on 2002-01-01, 00:00 authored by Elspeth McKay, Brian Garner, T Okamoto
The challenge of human-computer interaction forces educationalists to think of new ways to understand the social, historical and contextual nature of learning. Discussion and exchange of ideas enable learners to learn together. However, the granularity of the Webbased learning context is extensive; consequently, e- Courseware design faces new dilemmas. Only through targeted research will it be known with any certainty whether Web-based learning gives rise to a new type of learning dissonance [1]. It has been proposed that converged theoretical paradigms that underpin particular digitised or context-mediated learning systems are forcing learners into new ways of thinking [2]. This paper presents an overview of the plans for an experimental project designed to understand the ontological requirements for experiential instructional environments. This project is a joint research initiative involving three Universities in the Asia/Pacific region. Results will be used to inform educationalists interested in developing instructional strategies for a global community.

History

Pagination

356 - 357

Location

Auckland, New Zealand

Open access

  • Yes

Start date

2002-12-03

End date

2002-12-06

ISBN-10

0769515096

Language

eng

Publication classification

E1 Full written paper - refereed

Copyright notice

2002, IEEE Computer Society

Editor/Contributor(s)

R Kinshuk, R Lewis, K Akahir, R Kemp, T Okamoto, L Henderson, C Lee

Title of proceedings

International Conference on Computers in Education : proceedings, December 3-6, 2002 Auckland, New Zealand

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