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A Design Framework for Ingestible Play

journal contribution
posted on 2023-07-17, 06:00 authored by Zhuying Li, Yan Wang, Josh Andres, Nathan Semertzidis, Stefan GreuterStefan Greuter, Florian Floyd’ Mueller
Ingestible sensors have become smaller and more powerful and allow us to envisage new human-computer interactions and bodily play experiences inside our bodies. Users can swallow ingestible sensors, which facilitate interior body sensing functions that provide data on which play experiences can be built. We call bodily play that uses ingestible sensors as play technologies “ingestible play”, and we have adopted a research-through-design approach to investigate three prototypes. For each prototype, we conducted a field study to understand the player experiences. Based upon these results and practical design experiences, we have developed a design framework for ingestible play. We hope this work can guide future design of ingestible play; inspire the design of play technologies inside the human body to expand the current bodily play design space; and ultimately extend our understanding of how to design for the human body by considering the bodily experience of one’s interior body.

History

Journal

ACM Transactions on Computer - Human Interaction

Volume

30

Pagination

1-39

Location

New York, N.Y.

ISSN

1073-0516

eISSN

1557-7325

Language

eng

Publication classification

C1 Refereed article in a scholarly journal

Issue

4

Publisher

Association for Computing Machinery

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