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A method for automatically creating 3D animated scenes from annotated fiction text

journal contribution
posted on 2009-01-01, 00:00 authored by K Glass, Shaun BangayShaun Bangay
This paper describes a strategy for automatically converting fiction text into 3D animations. It assumes the existence of fiction text annotated with avatar, object, setting, transition and relation annotations, and presents a transformation process that converts annotated text into quantified constraint systems, the solutions to which are used in the population of 3D environments. Constraint solutions are valid over temporal intervals, ensuring that consistent dynamic behaviour is produced. A substantial level of automation is achieved, while providing opportunities for creative manual intervention in animation process. The process is demonstrated using annotated examples drawn from popular fiction text that are converted into animation sequences, confirming that the desired results can be achieved with only highlevel human direction.

History

Journal

IADIS international journal on computer science and information system

Volume

4

Issue

2

Season

Spring

Pagination

103 - 119

Publisher

IADIS

Location

[unknown]

ISSN

1646-3692

Language

eng

Publication classification

C1.1 Refereed article in a scholarly journal

Copyright notice

2009, IADIS

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