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An evaluation of multimodal interaction techniques for 3D layout constraint solver in a desktop-based virtual environment

Version 2 2024-06-04, 13:01
Version 1 2018-02-25, 23:48
journal contribution
posted on 2024-06-04, 13:01 authored by M Kefi, Thuong HoangThuong Hoang, P Richard, E Verhulst
We propose a new approach to the 3D layout problems based on the integration of constraint programming and virtual reality interaction techniques. Our method uses an open-source constraint solver integrated in a popular 3D game engine. We designed multimodal interaction techniques for the system, based on gesture and voice input. We conducted a user study with an interactive task of laying out room furniture to compare and evaluate the mono- and multimodal interaction techniques. Results showed that voice command provided the best performance and was most preferred by participants, based on the analysis of both objective and subjective data. Results also revealed that there was no significant difference between the voice and multimodal input (voice and gesture). Our original approach opens the way to multidisciplinary theoretical work and promotes the development of high-level applications for the VR applications.

History

Journal

Virtual Reality

Volume

22

Pagination

339-351

Location

London, Eng.

ISSN

1359-4338

eISSN

1434-9957

Language

English

Publication classification

C Journal article, C1 Refereed article in a scholarly journal

Copyright notice

2018, Springer-Verlag London Ltd., part of Springer Nature

Issue

4

Publisher

SPRINGER LONDON LTD