Corrigendum: Real-time affect detection in virtual reality: A technique based on a three-dimensional model of affect and EEG signals (Frontiers in Virtual Reality, (2023), 3, (964754), 10.3389/frvir.2022.964754)
Version 2 2024-06-02, 23:36Version 2 2024-06-02, 23:36
Version 1 2023-08-24, 04:25Version 1 2023-08-24, 04:25
journal contribution
posted on 2024-06-02, 23:36authored byA Pinilla, JN Voigt-Antons, J Garcia, William RaffeWilliam Raffe, S Möller
Corrigendum: Real-time affect detection in virtual reality: A technique based on a three-dimensional model of affect and EEG signals (Frontiers in Virtual Reality, (2023), 3, (964754), 10.3389/frvir.2022.964754)