‘Computer games can get your brain working’: student experience and perceptions of digital games in the classroom
journal contribution
posted on 2015-01-02, 00:00 authored by Catherine BeavisCatherine Beavis, S Muspratt, R Thompson‘Computer games can get your brain working’: student experience and perceptions of digital games in the classroom
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Location
London, Eng.Language
EnglishPublication classification
C1.1 Refereed article in a scholarly journal, C Journal articleCopyright notice
2014, Taylor & FrancisJournal
Learning, Media and TechnologyVolume
40Pagination
21-42ISSN
1743-9884eISSN
1743-9892Issue
1Publisher
ROUTLEDGE JOURNALS, TAYLOR & FRANCIS LTDUsage metrics
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Keywords
Social SciencesEducation & Educational Researchcomputer and videogamesdigital gamesgame-based learningdigital literacypedagogystudent perceptionsEDUCATION130306 Educational Technology and Computing970113 Expanding Knowledge in EducationSchool of Educationhttp://purl.org/au-research/grants/arc/LP110200309
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