omara-redstoneislike-2015.pdf (646.33 kB)
‘Redstone is like electricity’: Children’s performative representations in and around Minecraft
journal contribution
posted on 2015-03-01, 00:00 authored by M Dezuanni, J O’Mara, Catherine BeavisCatherine BeavisThis article investigates 8- and 9-year-old girls’ use of the popular game Minecraft at home and school, particularly the ways in which they performatively ‘bring themselves into being’ through talk and digital production in the social spaces of the classroom and within the game’s multiplayer online world. We explore how the girls undertake practices of curatorship to display their Minecraft knowledge through discussion of the game, both ‘in world’ and in face-to-face interactions, and as they assemble resources within and around the game to design, build and display their creations and share stories about their gameplay.
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Journal
E-Learning and Digital MediaVolume
12Issue
2Pagination
147 - 163Publisher DOI
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ISSN
1741-8887eISSN
2042-7530Publication classification
C1 Refereed article in a scholarly journalCopyright notice
2015, SageUsage metrics
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