Pixel review: Dance and digital wizardry conjure stunning illusions
Version 2 2024-06-17, 21:12Version 2 2024-06-17, 21:12
Version 1 2016-11-01, 13:14Version 1 2016-11-01, 13:14
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posted on 2024-06-17, 21:12authored byJ Vincent
A number of artists have explored the fusion of technology with performing arts. From Gideon Obarzanek and Frieder Weiss' projection mapping techniques with Glow and Mortal Engine to Garry Stewart and Thomas Pachoud's experiments with real-time looping and layered video in Proximity, it seems that infusing performance with choreographed bodies, screen-based design and choreographed pixels is the next frontier of contemporary performance.