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Impact of violent video-games on cognition, affect and personality

thesis
posted on 2008-01-01, 00:00 authored by Melanie. Bertino
This research investigated the impact of playing violent videogames. Aggressive or anxious responses were most likely: when the player perceived the violence in the games to be extreme, when the player experienced a heightened sense of becoming 'absorbed' into the game, and during a relatively brief exposure to the game. The portfolio explores the use of manualised interventions in psychology research and practice. Four illustrative case studies regarding the efficacy and effectiveness of adapting manualised interventions for clients with chronic health conditions are presented.

History

Pagination

2 v. ; 30 cm.

Material type

thesis

Resource type

thesis

Language

eng

Notes

Degree conferred 2009.

Degree name

D.Psych. (Health)

Faculty

Faculty of Health

School

School of Psychology

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